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As part of a joint project a learning game is currently being developed for adults who are functionally illiterate. Following a generally positive experience with the role of the new media in teaching work with this target group, the partners in the project, including the German Institute for Adult Education (DIE), are now focussing specifically on game-based training. This article introduces the reader to the basic concept of the game and identifies the factors in its use which are critical to…
In this article the theory and practice of adult education are described as a system which sustains itself using certain rules of play. The author starts out with an introduction to the term »play/game« placing particular emphasis on the fact that this game sets off further acts of communication: further moves are made. Next, four dimensions are identified in which ways of playing games can be observed: the personal, the social, the organisational and the community dimension. Adult education is…
From the viewpoint of Akademie Remscheid, a leading provider of further education courses involving education through play, this article presents the facets of the phenomenon of play as relevant to education and illustrates them using several examples of play that can be applied to adult education. The focus is on group games which can be played using simple materials. The central fields of learning targeted by play are identified as social skills, perception, expression, creativity and problem…