Research
We explore how adult education can be made inclusive, digital and effective.
Services
Digital tools, specialist portals and data – for teachers, researchers, students and interested parties.
Institute
We offer research, transfer and infrastructure for lifelong learning.
As part of a joint project a learning game is currently being developed for adults who are functionally illiterate. Following a generally positive experience with the role of the new media in teaching work with this target group, the partners in the project, including the German Institute for Adult Education (DIE), are now focussing specifically on game-based training. This article introduces the reader to the basic concept of the game and identifies the factors in its use which are critical to…
In PIAAC the assessed basic skill problem solving in technology-rich environments connects two different competences: problem solving and dealing with media. Based on a closer examination of this construct and related concepts the comparison of the terms shows overlaps as well as differences which also come into effect in their operationalization. A comparative analysis of the PIAAC instruments with instruments to assess media literacy, media competence or digital competence illustrates the dif…
Dieser REPORT 29 thematisiert die Schwierigkeiten und Herausforderungen, vor denen die neuen Bundesländer im Bildungsbereich nach der Wiedervereinigung stehen.
The ability to analyze and understand classroom situations through the eyes of not only teachers but also students can be seen as a crucial aspect of teachers’ professional competence. Even though video case-based learning is considered to have great potential for the promotion of analytical competence of teachers (i.e., becoming immersed in student and teacher perspectives as well as applying conceptual knowledge to better understand classroom situations), only a few studies have investigated …